Wet urban street environment during a sudden summer storm in Unreal Engine

Sudden Summer Storm

A cinematic real-time environment study exploring procedural wet surfaces, rain effects and dynamic weather in Unreal Engine 5.
TOOLS
Unreal Engine 5 · Substance 3D Designer
Role
Material & VFX Development
PROJECT TYPE
School project
YEAR
2026

A technical art study focused on creating a convincing summer rainstorm in real time. The project combined custom wet-asphalt and concrete materials, puddles and ripple effects, flowing and drainage water, Niagara rain and splashes, atmospheric effects and a rain-on-lens post-process effect.